Brightness is an issue in sections of the game and even with the iPad turned up to max, they can still look gloomy and hard to make out.
Though in all honesty, I’ve played KOTOR on several PCs and despite keeping graphic options at the same – I never noticed a difference. There’s a set design which is remarkably detailed, smooth and well rendered. The iPad is no PC – which means that one size fits all so the myriad graphic options are eliminated. Even so, 2GB does take a few hours to download depending on one’s broadband speeds so no casual uninstalling/reinstalling. 64GB & 128GB’ers will find it easier to have the game installed on their machines though given the multiple paths through the quest for the Star Forge, it may hang around for a while.
People with a 16GB iPad are really going to choke that one down as are those with a 32GB. Let’s start – perhaps controversially – with a negative. Rather than review the game in its totality, I thought I’d look at how it’s been converted to the iPad. So, I’ve finally gotten to the end of my first play through.